C Programming Course Syllabus

  1. Introduction to C Programming

    Understanding the basics of C programming language, syntax, and structure.

  2. Data Types and Variables

    Understanding primitive data types, variables, constants, and type conversions.

  3. Control Structures

    Conditional statements, loops (for, while, do-while), and switch case.

  4. Functions in C

    Understanding function declaration, definition, and calling conventions.

  5. Arrays and Strings

    Working with one-dimensional and multi-dimensional arrays, and string manipulation.

  6. Pointers and Memory Management

    Understanding pointers, memory allocation, and deallocation using malloc and free.

  7. Structures and Unions

    Understanding and implementing structures and unions in C.

  8. File Handling in C

    Reading and writing files, file pointers, and working with different file types.

  9. Preprocessor Directives

    Understanding macros, include files, and conditional compilation.

  10. Error Handling and Debugging

    Implementing error handling mechanisms and using debugging techniques.

  11. Advanced Topics in C

    Exploring advanced topics like dynamic memory, recursion, and multithreading.

C++ Programming Course Syllabus

  1. Introduction to C++ Programming

    Overview of C++, its structure, and the basics of object-oriented programming.

  2. Data Types and Variables in C++

    Introduction to C++ data types, variables, constants, and type conversions.

  3. Control Structures

    Conditional statements, loops (for, while, do-while), and switch-case statements.

  4. Functions in C++

    Understanding function declaration, definition, and calling conventions.

  5. Object-Oriented Programming Concepts

    Introduction to classes, objects, encapsulation, inheritance, and polymorphism.

  6. Constructors and Destructors

    Creating and using constructors and destructors in object management.

  7. Polymorphism and Virtual Functions

    Understanding function overloading, overriding, and dynamic polymorphism.

  8. Operator Overloading

    Implementing operator overloading in C++ for user-defined types.

  9. Templates

    Using function templates and class templates to create generic functions and classes.

  10. Exception Handling in C++

    Using try, catch, and throw to manage runtime errors in C++ applications.

  11. File Handling in C++

    Reading from and writing to files using file streams in C++.

  12. STL (Standard Template Library)

    Using containers, iterators, algorithms, and function objects in C++ STL.